

If it were not overkill / I had to do it via the Emulator, how would I do it? My hunch is to build a custom Chromium apk with the NSCameraUsageDescription settings in ist and put it into the emulator via instructions here: but that would require pulling down Chromium and making a custom build. Is it overkill to use Android Emulator for this purpose? In other words, can I simply go to Dev Tools in Chrome desktop and resize the browser to the target dimensions of whatever Android device I want to test?Ģ. That's great for someone who is actually building a native Android App, but I just want to launch the Android emulator and use its default web browser to test a website.ġ.

If your app uses device microphones, include the NSMicrophoneUsageDescription key in your app’s ist file.If your app uses device cameras, include the NSCameraUsageDescription key in your app’s ist file.Not only does it work on both Mac and PC, but it also allows you to run multiple games simultaneously.

The emulator should start on your computer, and connect to App Inventor so you can test your app and do live development. To use the emulator, choose Emulator from the Connect dropdown menu.
#Android emulator crashes on launch mac how to#
I have googled how to work around the issue for Android development and the responses are something like the following: BlueStacks is widely regarded as the best and most comprehensive Android emulator you can get. App Inventor provides an Android emulator for people who do not have Android devices, or who would prefer not to use one while creating apps. The new Catalina makes it v hard to access the camera ( ). The "Namespace TCC" points to a privacy issue. Termination Reason: Namespace TCC, Code 0x0
